


Protecting these repositories as separate entities, with separate solutions, in inefficient and prone to user error and cyber attacks. With MoltenVK, you get the performance benefits and added debugging and performance tuning capabilities of the Metal framework on iOS and macOS, without having to rewrite your app that already uses Vulkan, the next-generation open-standard API for high performance GPU acceleration.īy building your application or game using the Vulkan API, you can run your modern graphics application or game unchanged across an entire industry of platforms and development tools.Data for many organizations is becoming widely dispersed across multiple on-premises datacenters, public/private cloud and SaaS applications. MoltenVK is a runtime library that maps Vulkanto Apple's Metal graphics framework on iOS and macOS. Vulkan is supported by a large number of major industry participants, including hardware vendors, driver implementers, and tool vendors, across many hardware and operating system platforms. Vulkan is an open standard, developed by the Khronos Group, an industry consortium dedicated to the creation of open standards for the graphics industry. Vulkan is the graphics industry's new standard for predictable, high-performance graphics, providing you with unprecedented control of your graphics and compute pipelines.

Build portable graphics applications and games using the modern, industry-standard Vulkan graphics API, and seamlessly run your application or game across many industry platforms, including iOS and macOS. Move to the next-generation, cross-platform, Vulkan graphics API on iOS and macOS.

Good news! MoltenVK is now available as a free open-source project on GitHub.
